PACTPUNK
CONTACT
!CONTACT!
ABOUT
?ABOUT?
i don't think by any stretch of the imagination i can confidently call myself an animator. that's the sort of god-tier discipline and focus i would have to sacrifice a goat for or something

but i do know for sure that sometimes i can't express what i want to accurately with just one, static image. sometimes it needs to move. and i make that happen in very silly and inefficient ways.

though, i adore blender and i use it from time to time, and i've realized that procedural and generative motion graphics are the sort of technowizardry i can sink my teeth into.

i built myself a shitty motion capture rig, and intend to start animating glitchy, deep-fried dance routines using it.